NCM ONLINEMotorsports in Night City

LIVE Available on the public NCM Online server.

How to Play

New to NCM? Start with Getting Started. This page goes deeper. Each section links to the full system page.

The NCM Menu (F6)

Almost everything is in the NCM Menu: F6, or Start on a controller. Its tabs:

Tab What it is for
DRIVER FILE Your licence, safety rating, reputation, balance and achievements.
RACE GUIDE Tonight's races: route, start time, weather, regulations, entry fee, payout and whether you can enter.
PADDOCK The NPC league: what's on today, races live on track, results, standings, teams, news, Billie's betting board, your own team and pace data.
MARKET Serialized cars and parts for sale, from the Base Market and Autofixer terminals.
EXCHANGE Direct trades with another online driver.
MACHINE INDEX Cars you own and machines you have discovered, with the evidence behind each fact.
DEVICES Wheel, pedals, force feedback and gamepad settings.
MESSAGES Conversations, invitations and notices addressed to you.
HELP Controls, what works today, and report a problem.

Engineering has its own panel on F9, docked to the right so you can keep driving.

Racing

Find a race in the Race Guide or the Paddock's RACES tab. Routes, fields, entry fees, payouts and eligibility differ from event to event, so browse before you travel. Marking a race Interested tracks it and points your GPS at the venue; it does not reserve a place.

Enter at the venue. Drive there, enter (the entry fee is charged then), and join the grid before it closes. F7 at the grid snaps you to your exact starting spot. You can correct your position until green. A driver not on the grid at green is a DNS.

Qualifying starts at the venue and helps set the grid order. Practice and qualifying pay nothing.

During the race, F8 toggles the live race graph. The running order on screen is the real order. Penalties are applied in a ceremony after the flag, and NPCs are penalised by the same rules.

Leaving. Before the start, Withdraw at the venue. After the start, Forfeit (/ncm.forfeit, asked twice) retires you as a DNF.

After the flag you get a result and, for paid events, an itemised settlement. Race Tags are awarded from the facts of your run, and clean driving earns a capped bounty.

Results say how they were made. A race can be observed (driven by the cars on the road) or simulated (resolved by the league's simulation when nobody was there to watch). Result details say which.

Other ways to race:

More: Racing · NPC Racing & the Paddock · Race Week

Cars

More: Cars & Machine Index

Damage, repair and parts (F9)

Damage stays on your car for the Race Week. A crash costs condition, and condition costs money or work.

More: Engineering & Parts

Fuel

Your car burns fuel as you drive; the level is under the odometer. Park at a pump in your car and use /ncm.refuel (€$2 a litre). /ncm.fuel sets your GPS to the nearest station. More: Fuel

Money

More: Economy, Markets & Betting

Markets, trading and betting

Teams and the Paddock

The Paddock is a league of NPC teams and drivers that races, signs, fires and makes news on its own. In F6 → PADDOCK → MY TEAM you can found or run one team. Paddock people can stand at garages and other places in the city, and you can talk to them.

More: NPC Racing & the Paddock

Weather and time

Night City runs on US Eastern real time. The sky is shared by everyone in the session. Rain soaks the road: less grip, longer braking, and a car that gets loose under heavy throttle. It dries over a few minutes. More: Weather & Time

Wheels and controllers

A controller, keyboard or wheel all work. For wheels, pedals and custom rigs, NCM Rig Bridge reads DirectInput devices and drives force feedback, which starts disarmed. Set it up in F6 → DEVICES. More: Wheel & Rig Support

Watching a race

/ncm.tower toggles a timing tower for your race or the Paddock race you are near. /ncm.names toggles names over NPC race cars. The Race Week Live station is in the game's own radio list. More: Broadcast & Race Week Radio

Getting help

F6 → HELP lists the controls and lets you report a problem from inside the game. See also Known Issues and the FAQ.